OUR UNIQUE COMBINATION OF GAME-BASED LEARNING AND SPEECH ASSESSMENT TECHNOLOGIES IS SET TO CHANGE THE FUTURE OF COMMUNICATIVE LANGUAGE INSTRUCTION FOR YOUNG LEARNERS
There is a lack of time and personnel to teach English Young Learners (EYL) to speak properly. Thus, the demand for technological solutions to teach communicative English is booming.
It is true. The potential for combining game-based-learning and speech analysis technologies is a hot topic around the world and vendors are scrambling to provide solutions.
Effective solutions are proving elusive.
Combining the distinctly different fields of game/app design, pedagogical theory and speech technology has proven very difficult, with the few attempts made so far by governments, institutions and vendors showing low degrees of success.
Magma's unique partnership with Carnegie Speech allows us to develop games and apps that both truly educate and compete for mindshare against high-quality commercial games.
Carnegie Speech's unique, proprietary and state-of-the-art artificial intelligence technologies were developed through twenty years of research at Carnegie Mellon University's Language Technologies Institute. The Carnegie system listens to the user, pinpoints errors, adapts the curriculum to maximize the student's learning gains, and offers suggestions for improvements, giving visual, aural, and pictorial feedback. Carnegie Speech’s technology has been shown to double a student’s speaking proficiency with 10-20 hours of speaking during training!
Have conversations with in-game characters and combat creatures and robots with the power of spoken English!
Gorgeous graphics, amazing interactivity, achievement badges, and pinpointed voice analysis!